Art Portfolio


Although my website mainly focuses on my Photography work, my career is actually in Video Games. It all started shortly after finishing college in Toronto back in 2000. I entered a competition on a popular 3D Artist community called CGTalk and won 1st place in a Post Apocalyptic Vehicle challenge. This project helped me land my first job in the Film & Television Industry working on a Sc-Fi TV Series called Starhunter. I would move back and forth between Film and Games before moving to San Francisco in 2006 to work on a new Star Wars game by LucasArts, a division of Lucas Films. I currently work at Ubisoft Toronto where I’m a Team Lead Artist. I’ve worked at Ubisoft Toronto since moving back to Canada in 2010. My passion for building environments in video games began with the original Unreal released in 1998. Click below for a deep dive into my contributions for each of these games & productions.

Career Timeline:


To learn more about how I got here, visit my History page.