2001

In 2001 a popular 3D Art community called CGTalk, also known as CG Networks, hosted a Post Apocalyptic Vehicle challenge. The website and forum are now long gone but I saved the article along with renders I made for the competition. I created procedural textures and modelled and textured everything in Maya 1.5. I won 1st place. This project helped launch my career in the Film and Game Industry.