2014 - 2015

FARCRY PRIMAL was released in February 2016. My role on the project was as Senior Level Artist responsible for the glacier level where the Mammoth Hunt takes place. Prior to joining FARCRY PRIMAL I was helping FARCRY 5 visualize the landscapes of Montana in the Dunia Engine

Unfortunately I never got to finish my work on the Mammoth Hunt Level. I was promoted to Team Lead Artist and assigned to the Watch Dogs 2 project 5 months before PRIMAL shipped. My contributions to the level were still significant. Working closing with my Level Designer, I established the critical path vistas & compositions plus all Biome definitions for the entire district Including Points of Interest like the hot springs and glaciers. I’ve added some early screenshots and planning document below. Please keep in mind that these represent in-engine screenshots before reaching the polish phase of production. Other artists were assigned to the level after I was reassigned.